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Aston Martin DB9 Coupe Redux

Modelling Software:3DSMax 2010
Rendering Engine:Mental Ray
Time Taken:30+ Hours
Polygon Count:150,000
Date Submitted:Sun 14 Feb 2010
Last Edited:Sat 19 Jun 2010

After following some more excellent CD tutorials from the guys at Digital Tutors, I decided to remodel the Aston Martin DB9 using the new techniques I had learned. The result is a much more accurate mesh and an improved smoothing solution. I also found some updated blueprint references which allowed me to get the shape looking much closer to the real thing. I'm happy with the overall result, although I'm still working on improving overall render quality and realism.