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Services Summary

Payment

My preferred method of payment is through Paypal or by hiring me via oDesk and Elance. Direct online bank transfers are also accepted.

Standard Rates

  • £12 per hour for 3D work
    (approx $17.75 / €14.36)
  • £8 per hour for all other work
    (approx $11.83 / €9.57)

Take Note!

I am always willing to negotiate on price and can work to a fixed budget if required. I will also give a discount to registered charities or environmentally friendly businesses.

3D Modelling & Animation

oDesk Certified 3DS Max 7

  • Eight years experience in 3D modelling, texturing, animation and lighting using Autodesk 3DS Max 7, 8, 9, 2009 and 2010.
  • One year of experience using Mudbox 2009 and 2010 scuplting packages to create high-resolution models.
  • 3D environment theory and background knowledge learned during A-level and Degree (Computer Games Design) courses.
  • A wide range of projects completed (see portfolio for examples).
  • Adept in creating both low-polygon 'real-time' models and high-resolution photorealistic models.
  • Able to create professional UVW templates for mapping 2D textures onto any type of model.
  • Advanced knowledge of animation, including timelines, bone rigs, constraints, physics and particle systems.
  • Familiar with all types of rendering: photorealism, cartoon styles, wireframe views etc.
  • Can produce objects built to strict measurements - vehicles, products, buildings and other environments.

2D Graphics, Texturing and Image Editing

oDesk Certified - Photoshop CS3

  • Eight years of experience in bitmap and vector graphics packages, including Corel Paint Shop Pro, Adobe Fireworks and Adobe Photoshop series.
  • Original artworks created to the highest standard.
  • Many minor projects undertaken for myself, friends, music groups and small businesses.
  • Proficient in image repair and enhancement - removing flaws from photographs and improving visual quality.
  • Can texture any model from UVW template using a range of effects.
  • Firm knowledge of procedural texturing: diffuse, specular, relfection, displacement and bump used to create advanced effects in 3D environments.

Computer Game Level Design

  • Three years of In-depth experience using the Hammer Editor (Source Engine) and GtkRadiant (id Tech 3 Engine).
  • Three years of university study completed in the theory of level design and its implementation.
  • Several detailed levels completed and compiled for use (see the Dark Peak portfolio page).
  • Worked briefly as part of a mod team creating and testing new environments.

Programming

  • Four years experience in programming in Assembly Language, Basic, Matlab, C, C++ and Java.
  • Intermediate experience in creating dynamic content for webpages using PHP and MySQL.
  • Able to create applications for a wide variety of needs.
  • Comprehensive knowledge of code and data structures to ensure efficient applications.
  • Worked with large code bases making changes where appropriate to fix problems or add functionality.
  • Intermediate knowledge of programming for DirectX and OpenGL environments.

Web Design

  • Six years experience in creating webpages.
  • Created this very website - using PHP, MySQL and CSS.
  • Pages created in various text editors, as well as Adobe Dreamweaver CS3 and CS4.
  • Familiar with creating pages in both WYSIWYG design and pure code environments.
  • Dynamic content stored and displayed using PHP and MySQL.
  • Pages created to XHTML 1.0 Strict and CSS 2/3 standards.
  • Intermediate knowledge of SQL/Access databases for use with forums and other data storage.