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Skills Summary
3D Modelling
Eight years experience in 3D modelling, texturing, animation and lighting using Autodesk 3DS Max 7, 8, 9, 2009 and 2010.
One year of experience using Mudbox 2009 and 2010 scuplting packages to create high-resolution models.
3D environment theory and background knowledge learned during A-level and Degree (Computer Games Design) courses.
A wide range of projects completed (see portfolio for examples).
Adept in creating both low-polygon 'real-time' models and high-resolution photorealistic models.
Able to create professional UVW templates for mapping 2D textures onto any type of model.
Advanced knowledge of animation, including timelines, bone rigs, constraints, physics and particle systems.
Familiar with all types of rendering: photorealism, cartoon styles, wireframe views etc.
Can produce objects built to strict measurements - vehicles, products, buildings and other environments.
2D Graphics, Texturing and Image Editing
Eight years of experience in bitmap and vector graphics packages, including Corel Paint Shop Pro, Adobe Fireworks and Adobe Photoshop series.
Original artworks created to the highest standard.
Many minor projects undertaken for myself, friends, music groups and small businesses.
Proficient in image repair and enhancement - removing flaws from photographs and improving visual quality.
Can texture any model from UVW template using a range of effects.
Firm knowledge of procedural texturing: diffuse, specular, relfection, displacement and bump used to create advanced effects in 3D environments.
Computer Game Level Design
Three years of In-depth experience using the Hammer Editor (Source Engine) and GtkRadiant (id Tech 3 Engine).
Three years of university study completed in the theory of level design and its implementation.
Several detailed levels completed and compiled for use (see the
Dark Peak portfolio page
).
Worked briefly as part of a mod team creating and testing new environments.
Programming
Four years experience in programming in Assembly Language, Basic, Matlab, C, C++ and Java.
Intermediate experience in creating dynamic content for webpages using PHP and MySQL.
Able to create applications for a wide variety of needs.
Comprehensive knowledge of code and data structures to ensure efficient applications.
Worked with large code bases making changes where appropriate to fix problems or add functionality.
Intermediate knowledge of programming for DirectX and OpenGL environments.
Web Design
Six years experience in creating webpages.
Created this very website - using PHP, MySQL and CSS.
Pages created in various text editors, as well as Adobe Dreamweaver CS3 and CS4.
Familiar with creating pages in both WYSIWYG design and pure code environments.
Dynamic content stored and displayed using PHP and MySQL.
Pages created to XHTML 1.0 Strict and CSS 2/3 standards.
Intermediate knowledge of SQL/Access databases for use with forums and other data storage.
All content © Damian Gregory 2010
Best viewed in Mozilla Firefox. Pages are CSS 3 & XHTML 1.0 (Strict) Compliant
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